Project Type |
Educational Project |
Tech |
C++ |
Date |
Autumn 2011 |
Duration |
5 weeks part-time (research, implementation & optimization) |
Link |
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This raytracer was an educational assignment. The aim of this assignment was to implement a software raytracer with the following features:
- Well-designed architecture
- Support for point- and area (volumetric) lights
- Support for the following mathematical shapes:
- Hard & soft shadows
- Lighting model (Phong in this case)
- Reflections
- Refraction
- Material definitions supporting arbitrary combinations and values of reflectivity, refractivity, reflective diffuseness, refractive diffuseness
- Visualization of traced rays in a top-down view
Additionally, this project includes:
- Depth of Field
- Anti-Aliasing
- Dynamic multi-threading